Tech demo for upcoming BLOCKBUSTER game Seapig Saves Korea.

Controls

WASD or Cursor Keys for movement, Left Shift for Run, J or Z + a Directional Key for Dash, Spacebar for Jump (hold for a longer Jump, press Jump again while in the air to perform a Double Jump, run toward a wall and  press Jump to perform a Wall Jump), Esc for Pause. 

Left Analogue Stick for movement, Rb/R1 for Run, B/O + Left or Right for Dash, A/X for Jump (hold for a longer Jump, press Jump again while in the air to perform a Double Jump, run toward a wall and press Jump to perform a Wall Jump), Start/Options for Pause.

Notes v0.0.2b

Now has: checkpoints and a pause menu (press Start/Options or Escape) which features a keybinds menu where you can configure the controls. The audio and video buttons are for show at the moment but I have added temp music/sound FX and will hopefully have menus for these buttons implemented soon.

I'm still building the systems that I want to have in the game while I'm learning unity so a lot of the assets are placeholders and the level, etc. is still just a little playground for people to try the game. 

Thanks for checking out the tech demo at this early stage. If you notice anything that isn't working correctly, please let me know. All feedback welcome.

PS There are now two hidden easter eggs somewhere in the main level 😉